مروری بر تاریخچه ، سخت افزار و نرم افزار Philips VG-8235 از منظر یک جمع کننده رایانه پرنعمت. جوانب مثبت و منفی چگونه جمع می شوند ، چه بازی هایی را می توانید روی آن انجام دهید و آیا هزینه آن را دارد؟

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44 پاسخ به “LGR – بررسی سیستم رایانه ای MSX 2”

  1. My first programming steps were on a Talent MSX that had Logo built in. I must have been 6 or 7 and I don't remember it having a floppy, surely because it was an MSX and not an MSX2.

  2. It would be nice to review some of the modern hardware being developed for the MSX. You can find SD/USB interfaces with FAT-16 support, sound cards, implementations in FPGA (including support for 31Khz VGA and HDMI), Raspberry PI-based emulators with a PI-Hat for interfacing with Cartridges, network cards (including WiFi) and the list goes on…
    New software is also highlight. There are always new games being released (including a real time
    3D Raycasting title!: https://www.youtube.com/watch?time_continue=143&v=u9HiZfxoLmk) and it is always worth taking a look at the scene periodically..

  3. That cardridge slot is basically a direct hook into your address bus. And Clint wonders why it was screwed tight? You could easily damage your computer if you shorted it, although the CPU itself would probably survive; the CPU was fully buffered and actually traveled into space on some occasions (MSX was also popular in Russia – or rather the Soviet Union back then). And yeah, the first SNES also used the Z80 with some specialized HW, so it is no wonder that Konami got into that game.

  4. Do you know that that keyboard has N-key rollover or something close? With the sound chip and 128 KB of graphics (going up to 512×212 resolution) I found most PC's – including my own one that I bought by working on the land – extremely limited. Of course with the 16 bit memory addressing divided up into maps of 16 KiB it was going nowhere fast. So MSX-2 never really got an upgrade; nothing MSX-2+ or even MSX-R was going to change that. It kinda sucks if you can only address half of the memory that's in your system at a time.

  5. Being Dutch MSX's were omnipresent in the mid to late 80's (because of Philips) I actually first learned my first lines code on an MSX in primary school when I was about 10 years old. Sadly, there wasn't really a followup course or anything, so all that knowledge was just a bit wasted until years and years later.

  6. Im only here because of Metal Gear. Im a big fan of the franchise and Metal Gear 1 and 2 are on MGS3 HD Edition. So i found out that the games were on MSX. A computer/console i didnt know. So i decided to get a little bit educated. 😁

  7. Would rather have an Apple IIgs with that 65816 CPU than a Z80 system. But then LGR would quickly point out that MSX got a lot of software (i.e., games) support while the IIgs got scant software written to take advantage of its 16-bit 65816. Is okay, my main interest would be to write my own C compiler for that 65816.

  8. one of the most popular games on MSX in late 80s was Gradius/Nemisis series by Konami
    chances are you can still find some of them on Android play store. but I still play the originals on blue msx emulator

  9. Cool. I hadn’t realized that MSX was a standard. I presume it didn’t get anywhere in the USA because of the existing MS/IBM PC dominance? Was MS hoping that they’d have a potential path to dominating the American market if things didn’t work out with IBM/PC clones?

  10. Those games were the bomb. Oh, wait, they are the bomb.

    Space Manbow here:

    http://www.jamsx.com/space_manbow

    Kings Valley 2 here:

    http://www.jamsx.com/kvalley2

    And if you want to start learning to program in basic: it started up in BASIC language!

    http://webmsx.org/

    and you can get your commands here:

    https://www.msx.org/wiki/Category:MSX-BASIC_Instructions

    Be warned though, programming back then was something different. Fun thing: weakly typed and variables were double precision by default. It's one of the best BASIC languages out there… but BASIC is BASIC and you'd better learn a modern language instead. Line numbers, weird commands using $, sometimes using parentheses, sometimes semi-colons and sometimes commas. You would design a language quite differently today. That said, sprites are fun and it is easy to program simple games in MSX BASIC. Making musing is as simple as play "CDECCDEC" for Frere Jacques.

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